Battlefield: Bad Company 2
Fun fact: The same backdrop mountain is used on more or less all snow levels in the game.

Fun fact: The same backdrop mountain is used on more or less all snow levels in the game.

Nelson Bay
The initial design for map did not have the water. Instead it was a huge drop into a valley.

Nelson Bay
The initial design for map did not have the water. Instead it was a huge drop into a valley.

Port Valdez
Interesting fact: This level was made in less than 4 weeks.

Port Valdez
Interesting fact: This level was made in less than 4 weeks.

One of several custom built locations i created for campaign cutscenes.

One of several custom built locations i created for campaign cutscenes.

One of several custom built locations i created for campaign cutscenes.

One of several custom built locations i created for campaign cutscenes.

Battlefield: Bad Company 2

I was level artist on the project. Creating levels, both single- and multiplayer, but my primary focus was on all snow levels.
Tasks including: creating the layouts, heightmaps, terrain shaders/textures, backdrops, object placement, object creation etc.
As well as memory and performance optimizations.

I was also environment lead for all the cutscenes in the campaign. Prioritizing, planning and creating objects/locations.

Trivia:
There's easter eggs for Battlefield Heroes, Mirror's Edge, Dragon Age, Mass Effect hidden in several of the cutscenes.

More artwork
Mikael nellfors thumbMikael nellfors thumbcq01Mikael nellfors thumbak01