Battlefield 3 - Kharg Island
Battlefield 3 - Kharg Island

I was Lead Level Artist on Kharg Island.
Additional level artist: Andreas Hansevi

That included taking the map from concepts to final, including:
Creating level concepts/layouts, terrain, terrain shaders/textures, backdrops, object placement, object creation, custom shaders and environmental scripting etc.
Memory and performance analysis/optimization on all platforms.

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