Mirror's Edge Catalyst FUI - Conglomerate
Intro - Kruger Security Screen

Intro - Kruger Security Screen

Intro - Kruger Security Screen

Prisoner X - Server Status 1

Prisoner X - Server Status 1

Prisoner X - Server Status 2

Prisoner X - Server Status 2

Droneworks

Droneworks

Anansi Tower - Fire Control Center

Anansi Tower - Fire Control Center

City of Glass - Ventilation Control
Additional graphics by Joachim Ljunggren (pixeldust.se)

City of Glass - Ventilation Control
Additional graphics by Joachim Ljunggren (pixeldust.se)

Prisoner X - Containment Unit Control
Additional graphics by Joachim Ljunggren (pixeldust.se)

Prisoner X - Containment Unit Control
Additional graphics by Joachim Ljunggren (pixeldust.se)

Back in the Game - Main Screen 1

Back in the Game - Main Screen 1

Back in the Game - Main Screen 2

Back in the Game - Main Screen 2

Back in the Game/Kruger Office - Table Interface

Back in the Game/Kruger Office - Table Interface

Back in the Game/Kruger Office - Table Interface

Back in the Game/Thy Kingdom Come

Back in the Game/Thy Kingdom Come

Back in the Game/Thy Kingdom Come

Back in the Game/Thy Kingdom Come

SkyCity - Evacuation Screen

SkyCity - Evacuation Screen

KrugerSec Security Drone UI

KrugerSec Security Drone UI

KrugerSec Security Cameras UI

KrugerSec Security Cameras UI

Mirror's Edge Catalyst FUI - Conglomerate

Selection of the FUI designs i did for Mirror's Edge Catalyst.

Some of the design pillars for the Conglomerate was:
Dark background, bright details/info, opposite to the runners network. Clean and minimalistic with a focus on round shapes.

More artwork