Back in the Game - Missions Briefing
Selection of the FUI designs i did for Mirror's Edge Catalyst.
Some of the design pillars for the Runners network was:
Based on the game UI the player see, bright background, dark details/info, opposite to the conglomerate. Clean, minimalistic, and a focus on round shapes.
The idea being that the runners are using a hacked version of the system used by the Conglomerate.