Halo Infinite - Tools - Mask Painter
Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Example of the art team using the mask painter to create surface variation in the levels, things like wear, weathering, color variation etc

Halo Infinite - Tools - Mask Painter

I was workflow lead for the mask painter toolset developed for Halo Inifite. Creating the spec, ux, planning, feedbacking etc.
The goal was to create a WYSIWYG datadriven workflow for artists to creating variation on objects down to a per instance level 
The mask painter allows artists to easily paint in material variation on objects
Workflow Lead: Mikael Nellfors 
Engineers: Peter Schuster, Steve Heijster 
Techincal Artists: Kurt Diegert, Logan McClure 
Artists: Chiyo Lai, Chris Lewis, Mattias Kylen
and more...

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